Keyword Abilities

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List of Keyword Abilities
Ancient Power - During any turn wherein one or more cards are attached to this character, it gets +500 strength.

Ancient Virus - If this character's attack hits a character, choose one of its abilities and nullify it until the start of your next turn.

Attendee - At the start of your attacking phase, if your opponent controls more characters than you do, you may play this character from your hand.

Charge In - During the turn this character is recruited, it gets +500 strength.

Deity - This character cannot be targeted by effects or abilities and it cannot be teamed.

Dynasty - This character gets +500 strength for each card under it. (Max. This creature's original strength value).

Immortal - This character must be your immortal.

Intercept - When another character would be attacked, you may change the target to this character.

Gnosis -

Scar - Once per turn, when this character hits a character, discard a random card from that player's hand. (The same player can only be affected by Scar once per turn).

Surveyor - This character can't attack the turn it is played.

Supporter - This character cannot be your immortal.